AI Insights · Timothy · October 2021
Top Down Games on Android in Africa Q3 2021
Explore the performance of the top five top-down games on the Android platform in Africa during Q3 2021, including trends in downloads, revenue, and active users.
The third quarter of 2021 saw varied performance trends for the top five top-down games on Android in Africa. Let's delve into the weekly downloads, revenue, and active user metrics for each game, based on data from Sensor Tower.
Candy Crush Soda Saga from King showed some fluctuations in its weekly downloads, starting strong at approximately 105K in late June and tapering off to around 35K by the end of September. Weekly revenue saw a peak of about $17.9K in late July and ended the quarter with roughly $13.5K. The game maintained a steady base of active users, hovering around 850K to 950K throughout the quarter.
Match Masters - PvP Match 3 by Candivore experienced a significant drop in weekly downloads from around 10K in late June to approximately 2K by the end of September. Despite this, the weekly revenue remained relatively stable, peaking at around $15.5K in early August. The active user count showed a slight decline from about 92K in early July to approximately 80K by the end of the quarter.
Yalla Ludo - Ludo&Domino from Aviva Sun demonstrated a strong performance in weekly downloads, starting at around 104K in late June and peaking at approximately 176K in mid-August. The weekly revenue also saw an upward trend, reaching about $17.1K by the end of September. Active users remained robust, ranging between 970K and 1.1M throughout the quarter.
Zynga Poker- Texas Holdem Game from Zynga had modest weekly downloads, fluctuating between 800 and 1K. The weekly revenue showed some variation, peaking at around $17.5K in early July and ending the quarter at approximately $11.6K. The active user base remained relatively stable, with minor fluctuations around the 20K mark.
8 Ball Pool by Miniclip.com exhibited consistent weekly downloads, starting at about 150K in late June and ending the quarter at around 160K. The weekly revenue remained steady, averaging between $8K and $11K. The game had a strong active user base, with numbers ranging from approximately 2.2M to 2.5M throughout the quarter.
These insights, derived from Sensor Tower, highlight the dynamic landscape of top-down games on the Android platform in Africa during Q3 2021. For more detailed insights, visit Sensor Tower.